5 ESSENTIAL ELEMENTS FOR GAME LOOP

5 Essential Elements For game loop

Bear in mind that the players are usually not destined to be checking out your weapon each of the time, unless your game sucks -- They are going to be seeking within the viewport for targets, or at the crosshair in the center of your display screen; do you want to invest 16MB of VRAM on that way too?a very good tutorial will likely be appreciated n

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